Who am I?
I’m a writer, game maker, and creative director who has enjoyed two decades working with scores of incredibly passionate and innovative people across a wide range of media. For nearly thirteen years, I spent my days as a director and producer at LucasArts, where I eventually led multiple teams of designers, engineers, and artists in telling new interactive stories. In 2009, I lucked out and won awards for outstanding videogame writing from both the WGA and Academy of Interactive Arts & Sciences for my work on Star Wars: The Force Unleashed. In 2010, I co-founded an independent development studio, Fearless Studios, focused on building story-driven action games. Fearless Studios was acquired by Kabam in early 2012, where I went on to lead teams building games tied to The Hobbit. In December 2012, I joined 2K Games to found a new studio, Hangar 13, where I am built and directed the team that created the award-winning MAFIA III.
Between 9 PM and 2 AM, I write. My list of credits includes Darth Vader & The Lost Command and dozens of other comic books for Dark Horse Comics; Batwoman for DC Comics (which won the 2012 GLAAD Media Award for Outstanding Comic and has reached #1 on the New York Times Best Sellers list); Elektra and Master of Kung-Fu for Marvel; and The Field Guide to North American Monsters and The Field Guide to North American Hauntings originally published by Random House. In my effort to keep pushing into new story-telling territory, I have also written The Irons, a graphic novel-length motion book published by Madefire. I am currently writing the creator-owned The Dark Divide, published by Stela, and an unannounced creator-owned title for one of the Big Three publishers.
What is the Dark Divide?
The Dark Divide is a huge and beautiful expanse of wilderness in the Pacific Northwest. Within its 75,000 acres can be found old growth forests and lava tubes, waterfalls and huckleberry fields, black basalt and ancient volcanoes. It is home to a staggering diversity of life, including wolverines, elk, deer, cougars and bobcats, wolves, black bears, and possibly even Bigfoot. Like its name, the area is mysterious and haunting, transformative and poetic, exciting and filled with possibility. And maybe just a little bit frightening.
For me, “crossing the Dark Divide” has become a metaphor for the often scary and arduous journey writers, artists, game designers, filmmakers, and other “creatives” undertake when attempting to create art. The trip is difficult, exhausting, fraught with deadfalls and switchbacks and box canyons. But it is always exhilarating and it always changes us.